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For example, it takes too long to dig into Kanata's backstory, and the main characters never establish the sort of emotional bonds required to make us really care about their relationships with one another. And while the main characters are distinct and likable, they don't shine quite as brightly as true icons of the genre. Plus, the weapon and armor system is a bit too rudimentary to satisfy.

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Combat involves strategy in terms of choosing the proper abilities and positioning on the battlefield, but it can become a bit repetitive as players use the same tactics to defeat similar enemies time and again.

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It's a blissfully linear, focused, minimalist experience - refreshing in an era of sometimes overly sophisticated games that can leave players struggling to work out how to play.īut this simple design does risk some dull moments.

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While players are free to roam and explore as they like, they're rarely bogged down with more than one objective at a time, and all you need do to figure out where to go next is talk to one of Kanata's companions. Players move about an overworld map by foot and ship and riddle out simple navigational puzzles in mazelike dungeons, then take breaks in towns and cities, chatting with non-player characters in taverns and houses to further the story and get a better sense of the culture and history of this fantastical world. Lost Sphear leverages timeworn but proven JRPG design ideas. It may not appeal much to players obsessed with the latest graphics and innovative play mechanics, but anyone who pines for classic '90s role-playing games will have a lot of fun with this one. As the game progresses, the main characters earn more powerful skills and countermoves, as well as special armor called "vulcosuits," which make them much more formidable in battle and provide abilities that let them access new areas while exploring dungeons. Battles are turn-based, but characters move in real time and can be strategically positioned to damage multiple foes with a single attack. His adventure involves investigating towns, talking to non-player characters, exploring labyrinthine dungeons, and getting into fights with monsters.

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Along the way, he meets new allies and uncovers secret plots within the military that's supposed to be protecting people, and is forced to make some hard decisions in order to do what he believes is right. With help from friends, he journeys around the world in an effort to understand what's happening and restore what's missing. Players take control of a young hero, a parentless boy named Kanata, who has the ability to find and restore things that are lost by using memory stones he collects by defeating monsters terrorizing people. LOST SPHEAR imagines a world in which people and places are fading into a white fog - becoming "lost" - with potential to disappear completely and permanently.











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